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    BlueMythril

    @BlueMythril

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    Posts made by BlueMythril

    • Rematch option at end of game

      There should totally be a rematch button on the end-game screen (perhaps an icon above the quit door icon?).

      Some times you have great players, and would just love to play again with the same peeps. This would totally save the pain of having to exit and go through matchmaker again (and most likely NOT get matched to the same people, and potentially to be matched with a quitter/unpleasant player).

      Surely this would be an easy feature to add?

      posted in Suggestions
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      BlueMythril
    • RE: Add friend / block user from in game after game finished

      @mrolimpia112 Yeah, I might take some screenshots and send them through.

      Also @Stroom I got booted out and had to log in again today :)

      posted in Suggestions
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      BlueMythril
    • RE: Add friend / block user from in game after game finished

      I haven't hit the session expire issue? But the text wrap lack-of-fix is irritating for sure.

      On a different (well, connected to the original post) issue: my block list is now empty??

      I had blocked two quitters and an abusive player. But now nothing shows?

      posted in Suggestions
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      BlueMythril
    • RE: Add friend / block user from in game after game finished

      Yeah, I think the feature is a very good step - just has a few kinks to smooth out still.

      I just tried to report a user from in game (abusive in chat, asked the other player to gang up on me after I placed a start settlement on a port it turned out he wanted - the two then proceeded to only steal from me for the rest of the game until my internet dropped out: never been so grateful to have our WiFi crash!). However, it was a very clunky interface. I was trying to write the description of what had happened, but mid sentence it kept moving my text to the chat window. I eventually gave up writing a description in the report, and can only hope that the @administrators can work out my complaint by going through the chat and the log.

      @administrators Has this issue been reported by other players yet? Is there any way to get the text to write only in the report player text field and not into the chat box?

      posted in Suggestions
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      BlueMythril
    • Add friend / block user from in game after game finished

      Love that you can add friend as well as block user from within the game.

      However, currently you cannot use these features from inside the game if the game has finished - or if the person has quit (which is usually the point at which you decide that you never want to play them again). This seems a bit silly, as it is usually only once you have played through to the every end, and had a good experience, that you decide if you want to add someone.

      It would be great if these functions still worked from inside the game after it has ended. I usually hang around for a few seconds and offer congrats to the victory etc afterwards, and it would be soo much easier to add people as friends then. Now, I still have to waste time going outside and searching them in the friends list to add them, when I could just click on their avatar in-game. Sure you can do this mid-game, but you are never sure of someone until you have played through without them quitting. I've had pleasant chats with people during a game, thinking I would add them as friends, only to have them quit just before I won. Obviously I no longer want to add them as a friend at that point.

      Same with blocking. Unless someone is abusive in the chat, you usually don't know you want to block them until they quit with poor sportsmanship. At which point you can no longer use the block feature in the game.

      The new features are a very big step in the right direction - and my game play has been far more pleasant since their creation (matchmaker also seems better too). However, they don't seem to have been fully thought out in terms of practicalities and work-flow during game rhythms.

      Thanks for adding the feature though

      posted in Suggestions
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      BlueMythril
    • RE: Development card usage by player

      @Miton Hmm, I will have to check next time I play. I haven't noticed any inconsistencies myself, but perhaps wasn't paying as much attention in every game. Are you including VP cards (I presume you are including knights) in your mental tallies?

      posted in Suggestions
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      BlueMythril
    • RE: Development card usage by player

      Heya, it should definitely be there - you should see a count of un-played Development Cards in white next to the counts for players cards.

      So beneath the avatar for each player are two card counts: the one on the left is the resources, the one on the right is the development cards they are sitting on (unplayed).

      For the played cards, you'll notice a symbol next to the VP count for each player that looks like a notepad. Each time a player plays a DC, it goes there. Unless they play a knight, which gets counted by the shield symbol.

      I can't link a screen shot here, but hopefully the description helps?

      The counts definitely work in my games...

      posted in Suggestions
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      BlueMythril