Dice rolls are still rigged, predictable and not random

  • I don't know why developers keep claiming dice rolls are random, when it's not. It's rigged impossible to replicate it in real life.
    Are they really this spineless liars?

    https://www.dropbox.com/s/tknnzaeyz31p6dd/catan rigged dice.png?dl=0

    https://www.dropbox.com/s/t3c6mrm0ugfjj5p/rigged start.png?dl=0

  • The numbers on the cubes are not true !!! The "seven" cannot be more than 50%. This situation is repeated very often. In reality, there are no such coincidences. Believe me, we play a lot in the offline version and this should not be. Developers! Appeal to you. It's simple, hire a person who will sit all day throwing dice and writing down real numbers, after which you take this data and make a random "real" model, really similar to reality. Please fix this BUG!

  • Your sample sizes are too small. Your second image "rigged start.png" is only 3 rolls! No sample size of 3 can ever reflect a balanced system.

    I'm not saying there isn't a problem with the dice probability, but you need hundreds-to-thousands of rolls to show an actual distribution. Probability is not a small-batch science.

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