Dice rolls are still rigged, predictable and not random
I don't know why developers keep claiming dice rolls are random, when it's not. It's rigged impossible to replicate it in real life.
Are they really this spineless liars?
The numbers on the cubes are not true The "seven" cannot be more than 50%. This situation is repeated very often. In reality, there are no such coincidences. Believe me, we play a lot in the offline version and this should not be. Developers! Appeal to you. It's simple, hire a person who will sit all day throwing dice and writing down real numbers, after which you take this data and make a random "real" model, really similar to reality. Please fix this BUG!
Your sample sizes are too small. Your second image "rigged start.png" is only 3 rolls! No sample size of 3 can ever reflect a balanced system.
I'm not saying there isn't a problem with the dice probability, but you need hundreds-to-thousands of rolls to show an actual distribution. Probability is not a small-batch science.