Turn Timer is too long

  • Can you make it so that if a person is not paying attention and doesn't roll the dice in 20 seconds, they lose their turn? I'm tired of waiting for people to go.

  • That’s a great idea! No reason not to roll....

  • I disagree with this. Progress cards like "Alchemist" are an example of needing to think before rolling the dice. The turn timer is roughly 1 minute and 50 seconds for the whole turn, including waiting for the dice to be rolled. So rushing to roll the dice really doesn't make any difference when you consider it "thinking time".

    Granted this assumes you're playing C&K expansion. I'd hope that any turn timer changes would take into account the game mode.

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