No kicktimer for setup phase?



  • I am wondering why there is no kicktimer for the setup phase? There are some many times that games start and then one player just does not setup and all other players end up leaving the game or getting kicked out. This is quite unfair. There should be a kicktimer for the setup phase



  • @blackwater What you describe is a malfunction. If everything works as it should, AI :alien: would take over the starting turn when your time :alarm_clock: is up. So if nothing happens, it surely is a connection problem , not the "stalling" player being :imp: nasty.
    Lets hope the devs will be successful in fixing those soon.


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