More Robust Statistics 2

  • I would like to know how many times I lost out on resources (and which ones) because of the Robber.

    Also would like to know what resources were stolen after/during the game (Type and quantity).

  • had a similar functionality, which I loved, and miss very much. Parameters tracked included:

    Total resource production by type

    Each player’s total resource production

    Resources lost via direct robbing

    Resources lost from robber-blocked rolled hexes

    Resources lost due to discarding when a 7 was rolled

    Super useful data that helped me understand the flow of games much better.

  • I'd rather them focusing on fixing the "frozen" bug - which at this rate might take them another 20 years.

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