@MonkeyZ Thank you very much for your additional questions. Due to how Elo Works all-new players also start with an Elo of 1000.
We would have to take all those players in an extra match-making pool to achieve what you are looking for. It's not impossible but we would have to check if we won´t hurt their game experience as you mentioned correctly.
I will take this conversation here to one of our next dev- meetings and we will see if we can do something about it in the current system or if we would need to change things up in a different way to achieve a more evenly distributed field of contestants for each game.
Are there enough players online at any given time to allow for tiered play? Going back to my ranking system idea of players increase "skill/experience" rank after a number of wins against comparable level, they move up a rank (never down).
Then allow people to pick whether they are playing in a ranked game, which might take longer to match but guarantees a certain level of play (and a chance to move up the ranks), or an open/unranked game which allows everyone to play a fun game where ELO doesn't matter and hopefully it's more fun for all because there's no need to be overly aggressive towards less skilled players.
@DylLighted If the server was reliable, I would agree. But: Considering the countless times I (and many others) get kicked out of a game because of "connection problems", this would be really a double . At least I can start a new game, when I just got kicked from a game I was about to win, sniff.
Hi @Jamisojo! Could you kindly write a quick E-mail to our technical support at email@example.com and share with them the issue you're describing. It seems like deleting your browser cache could help the situation! Thank you very much for your patience and for playing the game!