@The-White-Knight Thanks for the feedback. We also noticed that the AI is a little ... overprotective with its settlement spots. In the upcoming update we will include further improvements of the AI that should make her a harder opponent.
CK game with 3 ai, all master lvl. I'm playing with client software.
Ai's build knights where they should build settlements, then they don't know what to do anymore. They stop building anything and keep lot's of cards at hand. See screen shot, two players with each 21 cards... can't tell me they could not have built even a single road... they each got two more cards, but blue threw a 7... There's no challenge at all playing against ai...
it seems to happen when the AI has sufficient resources to build a settlement, and when building the first road leads to a spot where it can build the settlement
so maybe its specific to when it gets locked in a loop for building settlement and also building the second road?
@Rescudo Thank you very much for the detailed feedback. The implemented AI isn´t polished yet. We will implement 3 different difficulty levels of the AI during the ealry access, which shouldn´t make these obvious mistakes when polished.
Rest assured we will look threw every bullet point to see if there is a bug in the AI- Code, which led to the behaviour you are describing.
One issue which is already known to us is the missuse of the Warlod. It will be fixed in upcoming update.
I agree, is not interesting. Will cure my addiction! Of course to even the playing field you can play fair and not trade for development cards so that you are on equal footing with the AI players. -Art