Why the language of the app not respect the prefered order of languages of the device, the normal must be to respect the order list. Now if don’t have a regular language in first position the language appears always in english. In my case my second language is spanish but if I want to play in this language I must to change the language in the device.
Finally this has been fixed, with an additional update that keeps one from turning of trades until it’s your turn, and though I thoroughly enjoy checking dice stats, I’m not sure I like the trade feature.
Hi, the just released Catan Universe version 2.1.0 keeps crashing every minute or two during games (I tried games vs AI only) on an iPhone 6. It’s better than the previous version where the game always crashed upon the start of the game but this is still unplayable. I know the game has memory usage issues on older iPhones but the new version of the game has not solved the crashing issues. Please fix. Thank you!
Every person playing must own the game (or expansion) to play in a custom match. The only way to play multiplayer without buying is the free match in the base game, but that is random players (three total) and always the same board layout.
It's the weekend and the Admins and customer service don't respond then. Best bet for a response is to email firstname.lastname@example.org or direct message Catan Universe on the Discord server. You can also try tagging @administrators here.
You should know that statistics and probability only become valid predictors with large sample sizes (several hundred rolls), so in the course of an average game you actually should be seeing non-bell curve distribution spikes. And I have had real life games where 6 was rolled five times in a row and the 5 and 9 were hardly rolled at all - so it does happen with real dice too. This doesn't mean the Catan Universe RNG isn't wonky, but it's hard to know for sure unless they released the algorithm - which they won't since it is proprietary intellectual property.
I did find an interesting post about RNG's when I was checking out colonist.io - on their FAQ (or maybe blog) they talked about how their algorithm was completely random and everybody kept complaining about number streaks (same number rolled 3 or more times in a row) and non bell-curve distributions. So they were getting the same sort of complaints with their "completely random" RNG. They ended up making an optional, weighted, card-stack algorithm to reduce the likelyhood of number streaks and ensure a more "bell-curve" fit in most games.
Catan Universe also has a "card stack" option which is supposed to make the curve fit better for most games, but I don't think it is an option for auto matches - only custom.
The damn AI is not able to understand that the other player also has that resource card in this case. This literally happened to me while playing a multiplayer game in which a player left who is replaced by the AI. That stupid AI kept robbing me while the other player was 4 points ahead and won easily. This is BS. This game is really like a student project, how can it be deployed while it has tons of bugs?
The old playcatan website was incredibly good with respect to this junk
Click your avatar, click "Friends", click "Add a Friend", then type your friend's account name in. It needs to be exactly the way they spell it. Once they show up on the list, select them and click "Send a Friend Request".
Once they have accepted you can invite them to custom matches.
Short answer - you can only win on your turn. It happens less often in Base game, but this rule is seen very frequently in the C&K expansion. For example, in C&K, if it's not your turn, but you've won Defender of Catan and it places you at the required VP's to win the game...the game goes on. You cannot win until it's your turn, so if someone gains the required VP's on their turn, even though you already have them and it's NOT your turn, they win. This is why there are no ties in Catan.
Can't comment on the freezing issue...but I've seen a good deal of posts/comments on the forums about "why didn't I win".