@AllenInSLC I had the same experience, that my post was deleted when I posted evidence with links to prove that dice rolls were not random at all but engineered to favour a single player.
Developer does not care to fix the game and refuses to communicate regarding feedbacks.
They should be sued to take money for a purposely flawed game.
Ya the dice RNG is VERY BAD and ruins the game. 3 or 4 numbers just roll over and over and over in each game, thus anyone on whatever hot numbers happen to be for that game win in a landslide mean while no one else gets any cards. I just had 27!!!!!!!!!! 7's in one game mean while 5 6 and 8 9 rolled under 7 times each PLEASE CHANGE THIS AND FIX THE GAME!
This is a display bug that will be fixed in the next update. In this case (you are the last human player in a MP game), the Elo score is shown in the wrong order - however, the scoring is correct in the backend and your Elo score will increase. You can verify this in your character profile after the game. Only the score display in the end screen is showing the wrong scores.
I suggest take the time to roll dice to measure, not the totall turn-time.
If a player does not throw the dice in 1/4 of the turn time the computer rolls the dice. After 3 of such turns the AI takes over.
@BlueMars24 yes, a new rule. Their rule. The physical board game allows the next player to build, then the next in sequence around the table for the building phase. Their adaptation causes many more lost resources and makes the game much less appealing. For us, that is the main reason we play the expansion. I threw away 24 resources one game playing the 5-6 player game.